Route badges
These badge descriptions are public and useful for route planning.
- Firemaking I-IV: Upgrade the fire to levels 3, 4, 5, and fully upgrade the campfire to reveal the entire map.
- Crafting: Use the crafting menu to upgrade the bench to level 4.
- First Aid: Revive a teammate using a Bandage or Medkit.
- Beastmaster: Defeat the Frog King.
- Alien Engineering: Repair the Alien Spaceship by finding the four batteries.
- Mutiny: Defeat the Alien Command Center.
How to use badges
Use badges to pick your next route, not to chase every objective at once.
- Firemaking supports camp stability.
- Crafting supports the next blocker.
- First Aid supports rescue discipline.
- Toolfinding supports stronger day pushes.
- Orienteering supports missing children routes.
Hard challenge routes
Badges also confirm advanced routes like Mastery, Swiftness, Durability, Vegetarian, Carnivory, Teamwork, Dream Team, 250 days, and 500 days.
- Do not start these as beginner goals.
- Stabilize fire and crafting first.
- Decide team size before the run.
- Track deaths and time from the start if the route requires it.